We Dare: Old Age and Treachery
Never underestimate an old man in a business where men die young.
War is a young man’s game, and one where failure usually leads to your death. There’s a reason some people survive when others don’t—they’re faster, stronger, smarter, and usually luckier than everybody else—and you antagonize them at your own peril!
From knowing how to judge the intelligence data to understanding how to play “the long game,” or just having the experience from past operations to be able to tell when things are about to go wrong, these old men and women know what they’re doing… and woe betide the new recruits who don’t listen. Be careful, because that old timer sitting next to you—the one who doesn’t say much—may have a skill or maybe even a robot that’s going to kick your butt!
For, as the old-timers know, an ounce of experience is worth a pound of youthful exuberance!
More info →Wolf Emperor
The Governance is falling apart as Mathison struggles to keep the Sol system from imploding. Stathis is learning more about the threat that Becket and the AI collective is becoming, and Sif has discovered that there are lethal flaws in the Alliance’s defenses.
Mathison must declare himself Emperor and reveal himself before it is too late, but he needs the support of the Vapaus Republic, and—as the vanhat assault intensifies against Sol—there are factions within the governance that see Mathison’s weakness as an opportunity.
Can Mathison and Stathis overcome the challenges they face, or is humanity doomed to become like the tomb worlds? An extinct species known only by the blasted ruins of their worlds.
Is this what happens when angels fall?
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